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buffer.h

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00001 /*! \file buffer.h \brief Multipurpose byte buffer structure and methods. */
00002 //*****************************************************************************
00003 //
00004 // File Name    : 'buffer.h'
00005 // Title        : Multipurpose byte buffer structure and methods
00006 // Author       : Pascal Stang - Copyright (C) 2001-2002
00007 // Created      : 9/23/2001
00008 // Revised      : 11/16/2002
00009 // Version      : 1.1
00010 // Target MCU   : any
00011 // Editor Tabs  : 4
00012 //
00013 /// \ingroup general
00014 /// \defgroup buffer Circular Byte-Buffer Structure and Function Library (buffer.c)
00015 /// \code #include "buffer.h" \endcode
00016 /// \par Overview
00017 ///     This byte-buffer structure provides an easy and efficient way to store
00018 ///     and process a stream of bytes.  You can create as many buffers as you
00019 ///     like (within memory limits), and then use this common set of functions to
00020 ///     access each buffer.  The buffers are designed for FIFO operation (first
00021 ///     in, first out).  This means that the first byte you put in the buffer
00022 ///     will be the first one you get when you read out the buffer.  Supported
00023 ///     functions include buffer initialize, get byte from front of buffer, add
00024 ///     byte to end of buffer, check if buffer is full, and flush buffer.  The
00025 ///     buffer uses a circular design so no copying of data is ever necessary.
00026 ///     This buffer is not dynamically allocated, it has a user-defined fixed
00027 ///     maximum size.  This buffer is used in many places in the avrlib code.
00028 //
00029 // This code is distributed under the GNU Public License
00030 //      which can be found at http://www.gnu.org/licenses/gpl.txt
00031 //
00032 //*****************************************************************************
00033 //@{
00034 
00035 #ifndef BUFFER_H
00036 #define BUFFER_H
00037 
00038 // structure/typdefs
00039 
00040 //! cBuffer structure
00041 typedef struct struct_cBuffer
00042 {
00043     unsigned char *dataptr;         ///< the physical memory address where the buffer is stored
00044     unsigned short size;            ///< the allocated size of the buffer
00045     unsigned short datalength;      ///< the length of the data currently in the buffer
00046     unsigned short dataindex;       ///< the index into the buffer where the data starts
00047 } cBuffer;
00048 
00049 // function prototypes
00050 
00051 //! initialize a buffer to start at a given address and have given size
00052 void            bufferInit(cBuffer* buffer, unsigned char *start, unsigned short size);
00053 
00054 //! get the first byte from the front of the buffer
00055 unsigned char   bufferGetFromFront(cBuffer* buffer);
00056 
00057 //! dump (discard) the first numbytes from the front of the buffer
00058 void bufferDumpFromFront(cBuffer* buffer, unsigned short numbytes);
00059 
00060 //! get a byte at the specified index in the buffer (kind of like array access)
00061 // ** note: this does not remove the byte that was read from the buffer
00062 unsigned char   bufferGetAtIndex(cBuffer* buffer, unsigned short index);
00063 
00064 //! add a byte to the end of the buffer
00065 unsigned char   bufferAddToEnd(cBuffer* buffer, unsigned char data);
00066 
00067 //! check if the buffer is full/not full (returns zero value if full)
00068 unsigned short  bufferIsNotFull(cBuffer* buffer);
00069 
00070 //! flush (clear) the contents of the buffer
00071 void            bufferFlush(cBuffer* buffer);
00072 
00073 #endif
00074 //@}

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